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Touhou urban legend in limbo characters
Touhou urban legend in limbo characters







touhou urban legend in limbo characters

5C, for example, only gets a 10% increase, but Orb (another projectile), gets the full 20%. It seems to mostly be a 20% increase across the board, though there are exceptions. If not otherwise specified, any move may be done during a dash instantly (lagless cancelling of the dash).Ĭounterhits add damage. () after damage: Total damage if all hits connect (prorated) (*/*/*/.): Any of the delimited inputs are sufficient "b.": j., but only in the bottom half of the stage "t.": j., but only in the top half of the stage "j.": While not on the middle plane ("grounded") Once we do have that information, this could look much prettier (and therefore easier to comprehend). Until we fully understand how the fallback system of this game works, I've opted to test each of the 9 directions for each button input, just to be safe. That is, if your character doesn't have a 4A, pressing 4A will give you 5A, and things like that. In most fighting games, there are pretty standard rules for "fallbacks". My goal was to be comprehensive, not concise. Hard to test (though freezing proration to 100% in cheat engine suddenly popped into my mind). Spellcard individual damage counts may be slightly off. Ignoring proration for now until we understand it better (though it looks at first glance to be a pretty standard "different values for proration and initial proration" system).

touhou urban legend in limbo characters

I'm pretty certain skillful button charge partitioning will be pretty important for this game. You need to be neutral while having held B for long enough. You need to be holding B after you finish your recovery frames from whatever move you've done before. If you aren't seeing the Orb at all, it's likely you are not holding B long enough. Note that you can quite literally hold the Orb infinitely (it shoots when you let go). For example:ĥA (hold B during the startup animation) > Orb (if you start holding B too late into the 5A, you will instead whiff cancel into 5B, and then into )īackdash (hold B during the backdash since you aren't allowed to attack during back dashes) > Orb If you don't want to use a B move, you can partition the charge in another move. This is because the game will always do the first thing it can (this is pretty standard for fighting games). If you simply hold B from the get-go, you will a B move (dictated by which direction you hold, just like normal) followed by the orb. It doesn't matter what direction (though the direction will change how the orb is tossed once it's summoned). Initially, Sumireko did not appear in Gensokyo Reloaded outside of a cameo appearance in the Outside World stage however, it was later announced that Sumireko would be added to the game's roster as a playable character in a future update, alongside Tenshi Hinanawi.That input is (hold B). Being unable to fully stay inside Gensokyo, she decided to scatter the Occult Balls in order to prolong her stay, which ultimately led to the spread of urban legends in Gensokyo and causing the events of Urban Legend in Limbo due to inadvertently creating a doppelganger of herself in the aftermath of this incident, Sumireko is now able to freely travel to Gensokyo whenever she dreams, with her original body in the Outside World and her doppelganger in Gensokyo both sharing the same consciousness. Sumireko is a high school student living in the Kanto region of Japan in the Outside World, who possesses psychic powers including ESP in part due to these powers, Sumireko has a fascination with the occult and the paranormal, which ultimately led to her discovery of Gensokyo after collecting the Occult Balls from various mystery spots in the Outside World. She was first introduced in Urban Legend in Limbo as both the main antagonist and final boss, as well as a playable character, and later as the main character of Violet Detector, as well as a recurring character in the series. Sumireko Usami is a high-school student from Touhou Project. Touhou: Incident Zero (Playable character, Possible opponent).









Touhou urban legend in limbo characters